My Senior Studio game from my time at University of Wisconsin - Stout. Worked with a 11 other wonderful people to create Everend. Which is an exploration puzzle game where you play as an owl who has been swept away from their family and left stranded and alone underground. My core development responsibilities were Environment Art, World Art, Level design development, Unity Game Engine workflow, and the creation and baking of low poly version of assets.
Position: Design Lead / 3D Environment Artist
Role: Team Management, World Building, Modeling, Level Design
Production Time: 7 Months
Download the game free at download.thatowlgame.com and check out our development blog at thatowldevblog.com.