On Halo Infinite I worked as a World Builder on the World Building - Interstitial Team where my duties included world-building, terrain painting, polish work, and bug fixing across the open-world island.
Here I added two Banished picnics to the open-world island. I worked on the world-building around each picnic to support the addition of the Banished assets, sculpted and painted terrain and decorators, added Banished assets and set dressed a small picnic scene, and adjusted lighting for the space to be illuminated during night hours.
This was a heavily collaborative project and contains many other people's work across many disciplines.
World Composition by Senior Environment Artist, Steven Carroll.
Additional world-building by Interstitial Team
Modeling and texturing by internal 343 Art Team
Lighting by internal 343 lighting team