The Last of Us 2 - Find Nora

Approaching the Hospital

Approaching the Hospital

I was responsible for Initial Blockout and Composition of Vistas, Modeling, UVing, Set Dressing, Optimization, and Mid-Ground throughout all of "Find Nora" along with help from my partner Kathy Ray.
Working at Naughty Dog is a very collaborative process and I worked between many different teams. The gameplay spaces across these renders include many other artists work including Philip Weisfeld, Santiago Gutierrez, Willow Paquette, David Budlong, and the amazing lighting was done by Scott Greenway and I apologize if I missed anyone else.

https://www.artstation.com/kathy_ray
https://www.artstation.com/budlong
https://www.artstation.com/pweisfeld
https://www.artstation.com/willowpaquette