On Halo Infinite I worked as a World Builder on the World Building - Interstitial Team where my duties included world-building, terrain painting, polish work, and bug fixing across the open-world island.
Here I took the Famine Skull island to final polish. Added additional world-building and terrain work and brought it to completion.
This was a heavily collaborative project and contains many other people's work across many disciplines.
World Composition by Senior Environment Artist, Steven Carroll.
Additional world-building by Interstitial Team
Modeling and texturing by 343 Art Team
Lighting by 343 Lighting Team